
Cryptid creatures that were once thought evil are in fact good forces fighting against demonic forces.

Sasquatch Big Joe, the steady, sharp‑eyed leader of The American Cryptids, keeps a secret journal filled with sketches, stories, and behind‑the‑scenes glimpses of his extraordinary cryptid friends.

A grieving daughter. A corporate CEO. And the cereal toy that stands between them.

Three aliens arrive to learn about Earth. The only problem? They are learning from farm animals.

Xedrel, Yulgru and Zivorox are three aliens learning about Earth from Lamar the horse, Lucy the pig, Betty the cow and Jack the chicken.

Captain Williams and his elite army unit have one mission: Project Cryptid. Four cryptid creatures are captured and fitted with a mysterious control device, forcing them into service as hunters. Their target? A rogue team of legendary beings known as The American Cryptids.
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Sasquatch Sienna, Chupacabra Gyro, Mothwoman Zoira and New Jersey Devil Hatch are caught by Captain Williams. They are then converted to soldiers to track down The American Cryptids.




















































































































































































































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